//file acts as Uber-file
#ifdef _DEVIRTUALIZE_
	#include <Cry3DEngine_devirt_defines.h>
#endif

#include "StatObjLoad.cpp"
#include "StatObjPhys.cpp"
#include "StatObjRend.cpp"
#include "StatObjStream.cpp"
#include "ObjMan.cpp"
#include "ObjManDraw.cpp"
#include "ObjManDrawEntity.cpp"
#include "ObjManFar.cpp"
#include "ObjManShadows.cpp"
#include "ObjManStreaming.cpp"
#include "ObjectsTree_MT.cpp"
#include "CCullRenderer.cpp"
#include "CCullThread.cpp"

#ifdef _DEVIRTUALIZE_
	#include <Cry3DEngine_wrapper_includes.h>
#endif
